package com.googlecode.scenemaker3d.events
{
	import flash.events.Event;
	
	import com.googlecode.scenemaker3d.view.timeline.KeyFrame;

	public class HideMarkerMoveEvent extends Event
	{
		public var hideDuration:Object;
		public static const HIDE_MARKER_MOVE:String = "hideMarkerMove";
		
		public function HideMarkerMoveEvent(type:String, hideDuration:Object)
		{
			super(type);
			this.hideDuration = hideDuration;
		}
		override public function clone():Event
		{
			return new HideMarkerMoveEvent(type, hideDuration);
		}
	}
}